package com.libgdxbar.pvzlikegame.screens;

import com.badlogic.gdx.InputMultiplexer;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.utils.viewport.Viewport;

public interface GameScreen extends Screen {
	ScreenManager getScreenManager();

	void setScreenManager(ScreenManager screenManager);

	boolean isInitialized();

	void initialize();

	InputMultiplexer getImp();

	void setImp(InputMultiplexer imp);

	Viewport getViewport();
}
